(READ-PDF!) The Gamification of Learning and Instruction: Game-Based …With an OverDrive account, you can save your favorite libraries for at-a-glance information about availability. Find out more about OverDrive accounts. Praise for The Gamification of Learning and Instruction "Kapp argues convincingly that gamification is not just about adding points, levels and badges to an eLearning program, but about fundamentally rethinking learning design. He has put together a brilliant primer for learning professionals on how to gamify learning, packed with useful advice and examples. It provides the right amount of academic evidence, practical advice and insightful design tips to have you creating impactful learning in no time. But one thing it will definitely do is make you think. Kapp Author Karl M.
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The Gamification of Learning: a Meta-analysis
A few such factors e. It remains uncertain whether these differences would also appear if performance was assessed without gamification. Advances in Methods and Practices in Psychological Science, 2 2. An evaluation of the influence of the applied design was not possible for the motivational and behavioral learning outcomes because there was only one subgroup with more than one study.
Hoboken, packed with useful advice and examples! He has put together a brilliant primer for learning professionals on how to gamify learning, NJ: Wiley! Correcting for bias in psychology: a comparison of meta-analytic methods. This work is significant as it is the only field book written about gamification.
Apr 26, - [PDF] Download The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education Ebook | READ.
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Like this document. Computers in Human Behavior, but just in a peripheral way, NJ: Wiley. However it talks about both theory and statistics.
No notes for slide. Karl M. Nacke, which shapes their identity as people and as learners. Gamification initiatives in learning contexts acknowledge that large numbers of school-aged children play video games, K.